A new online RPG written from scratch using OpenGL and C/C++, resulting in crisp controls and combat that actually feels good. Level up, customize your character with stat points and mixed ability builds, and farm gear from the world or dungeons. Both PvE content and arena PvP available.

Download on GitHub Online since January 9th, 2026
Credits & Attributions
Dreadmyst gameplay
Dreadmyst gameplay
Dreadmyst gameplay

Four Playable Classes

Choose your path through the world of Dreadmyst

Playable Classes

Paladin

Divine warriors devoted to honor and piety. They live to defend, protect, and serve all believers.

Weapons: Shields, Swords, Maces, Axes

Mage

Powerful arcane spellcasters born with magic in their blood who gradually learn to harness their innate abilities over time.

Weapons: Staves, Wands

Ranger

A wanderer in the wilds, their fierce independence makes them well suited to adventuring and mischief.

Weapons: Bows, Daggers

Cleric

Best known as healers, they are members of the divine faith who have the ability to cast priest spells from the gods they worship.

Weapons: Shields, Staves, Maces

Character Customization

Character Customization

Allocate points across core attributes like Strength, Agility, Willpower, Intelligence, and Courage to shape your playstyle.

Each stat impacts combat effectiveness, weapon proficiency, and survival capabilities. Level up abilities for enhanced power.

Dungeons

Dungeons

Group Dungeons

Team up with three other players to tackle challenging dungeon content. Groups need one tank, one healer, and two DPS to succeed. Face deadly boss mechanics that require coordination and timing. Earn powerful loot and rare materials exclusive to these encounters. Higher difficulties offer better rewards but demand tighter execution.

Solo Dungeons

Run dungeons on your own. Face elite packs and mini-bosses while collecting loot in classic ARPG-style dungeon crawling action. Higher difficulties offer better rewards but demand tighter execution.

Arenas

Arenas

Test your skills in competitive 1v1 or 2v2 arena brackets. Quick matches where coordination and ability timing determine victory. Chain your crowd control perfectly and punish opponents' cooldowns to climb the ranks.

Combat That Feels Right

Crisp, responsive controls. Classes built around clear, powerful feedback. The kind of polish that just feels good to play. Dreadmyst was built with a custom C/C++ engine written in OpenGL. Gameplay is balanced through strength, not weakness. Every class is packed with abilities that feel good.